General Musings

The Rise and Fall of Console Gaming

I grew up on consoles, both handheld and home, but I was always a Nintendo fan girl from a young age. My first console was the Nintendo Entertainment System (NES), or the Famicom as it was better known in Japan. I spent hours jumping on Gumbas’ heads, or running away from Boo, or even shooting ducks with my NES zapper in Duck Hunt.

A vertical rectangular wooden structure with a visual display unit embedded in the front side.Arcade games were considered the first wave of video games. The highest grossing arcade games included the popular Pac-Man and Space Invaders, of which there have been many variants on consoles over the years. Although other games had come before it, the game Pong helped arcade games to reach mainstream popularity in 1972. The popularity of arcade games peaked in the 1970s but had waned by the mid 1990s due to homes games consoles taking over, except in Japan where there are still many arcades left today.

The second generation was the rise of home video games consoles such as Atari 2600 and ColecoVision, and was a part of both the Golden Age of games and their spread across America, as well as the first fall of  gaming. The first fall of video games came with the famous 1983 video games crash. Multiple reasons were said to be the cause of the crash, including a saturation of the market, the loss of publishing control, inflation, and high profiled failures such as the well documented fall of Atari; last year the documentary Atari: Game Over explained it well.

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The effect of the crash meant that the home video game console market shifted from America to Japan. The industry recovered in 1985, when the NES was launched in America (although it had already launched in Japan as the Famicon in 1983). In many online polls the NES has been considered to be the greatest console of all time.

The NES was part of the third generation of consoles, and the next generation moved onto the Super Nintendo and Nintendo’s first big rival; the Sega Mega Drive. The Sega Mega Drive provided an alternate to the popular Mario character with Sonic the Hedgehog. Nintendo and Sega were the two major competitors until something completely different came along; the first Sony PlayStation. Nintendo had been in talks with Sony to make the first disc based console, but after this deal fell through Sony created the original PlayStation. Whilst Nintendo’s N64 sold well, the fact that Sony had gone forward with a CD based console instead of cartridge negatively impacted Nintendo’s shares, and Sony took over as the leader in the video games market.PSX-Console-wController.jpg

Along with Nintendo’s Game Cube, Sony’s PlayStation 2 and Sega’s Dreamcast, Microsoft got on board the console trail with the 6th generation of consoles with their highly successful Xbox in 2001. The Dreamcast was the final games console that Sega released. Although the Dreamcast had been considered to be ahead of the times, with it being the first console with internet support, Sega struggled to recover from the losses it endured with the Sega Saturn.  The stiff competition from the success of the PlayStation 2 also meant the Dreamcast had poorer sales than the company needed.

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In terms of hand-held consoles, Nintendo have always really ruled that market since the launch of the Game Boy in 1989. In terms of the list of the top-selling games consoles, the Nintendo DS and Game Boy are both in the top 5, being beaten in sales only by the PlayStation 2. Sony attempted it with the PS Vita, but its success never really kicked off; compared to the vast sales of over 100 million units each for the DS and Game Boy, the PS Vita has only sold 4 million. People have lost interest in it, including Sony themselves if the recent E3 showings are anything to go by, and it seems to be on a rapid decline.

The rise of the iPhone and smart phones has brought a whole new type of gamers into the fold; casual gamers. In some ways they are the new generation of hand-held consoles with all the games and applications available. First came the apps and games on the iPhone, and later on more games were also developed on android platforms. Although games on phones had been around since the days of Snake on the Nokia phones, the iPhone has provided a vastly available range of apps and games. Mobile games were cheaper and easier to play than a lot of console games, with games like Angry Birds and Candy Crush taking over. To try to catch the casual market, TV and music apps, as well as social media, were incorporated onto major consoles.

Whilst the future of console gaming definitely seems more positive than in recent years, with more and more people finally making the jump to the next-gen consoles, it had remained stagnant for a while. Unlike previous launches of next-gen consoles, a lot of people had been reluctant to shell out and upgrade, with the PS4 and Xbox One having a lack of major titles at launch that weren’t also available on the older consoles. The concept of virtual and augmented reality seems to be the next big test for consoles, with more companies developing games and VR headsets, but only time will tell if these will be successful or not.

My Tribute to Satoru Iwata

On my  business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer. – Satoru Iwata, GDC 2005


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Satoru Iwata at GDC 2011

The famous words by the Nintendo legend Satoru Iwata. These words reflected exactly the kind of man who Iwata was; a man who put the games and the company he was CEO of before himself. He was well-known for taking a 50% pay-cut rather than make employees redundant when Nintendo saw their profits drop dramatically, with it happening more than once. Although Nintendo sales are fine for now, he took a wage cut after both the initial launch of the 3DS and in 2014 after Wii U sales weren’t doing as well as predicted.

He was the first president of Nintendo that wasn’t a relative of the Yamauchi family, and only the fourth there ever had been. He took over as CEO of Nintendo when Hiroshi Yamauchi retired, who had turned Nintendo from a small Hanafudu playing cards company to the video games giant it is today. 

Born in Sapporo Japan, he had an interest in video games from a young age. Starting out by making games on a simple school calculator, he later went on to study computer science at the Tokyo School of Technology whilst doing freelance work for HAL Laboratory; even whilst at HAL he had a big hand to play in Nintendo, having worked on the Kirby and various Pokemon games. Iwata was eventually made a full-time employee of Nintendo in 2000 when he was appointed as the head of the corporate planning division, before becoming the president of Nintendo in 2002.

With Nintendo Directs and ‘Iwata Asks’, Satoru Iwata made Nintendo a much more personable company to its fans. Through Nintendo Direct press events, we got to see the side of Iwata that the public came to love. Ever humorous in his approach to the creation of everyone’s favourite Nintendo titles, he showed us all the fun side of games development.

‘Video games are meant to be for just one thing: fun. Fun for everyone!’ – Satoru Iwata, GDC 2006

As a girl who grew up on Nintendo, I have been a part of the Nintendo community for over 20 years. My first console was the NES, shortly followed by the original Game Boy, and I have been a fan-girl ever since. Iwata played a  crucial role in the development of many of the games I played as a child, such as Kirby and Super Smash Bros. During Iwata’s time as president, the now much loved Nintendo DS and the revolutionary Wii were launched.
An open, electric blue original Nintendo DS system.
Games studios across the world have been paying tribute to Iwata today with fan art.

Even rival company Sony paid tribute on their PlayStation twitter account.

After having to miss E3 last year due to his battles with cancer, he sadly passed away on July 11th 2015 at the age of only 55. With his passing, people are left wondering who will be able to replace such an icon of the industry, but for now the world is in mourning for such a wonderful man. RIP Satoru Iwata, you will sorely be missed by many gamers around the world.
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Summary of ‘The Big 3’ press conferences

When E3 comes round in June every year, talk turns to who will give the best presentation and win fans over. This year however, there was no clear winner or loser, with each company smashing their presentations. All 3 companies made their presentations mainly about the games. They finally listened to gaming fans that were fed up of having companies going on about things you could do aside from play games on your console, instead of talk about new upcoming titles. Whilst most gamers have welcomed additions such as Netflix, E3 has been lacking behind in impressive announcements; this year was different.

The first of the big 3 to show off their stuff was Microsoft. Opening their presentation with a 15 minute trailer for the new Halo game was enough to get any Microsoft fan boy hooked. A couple of game announcements later and Microsoft then revealed some good news; backwards compatibility with your Xbox 360 games! Although backwards compatibility is a great move forwards, some will say it’s too little too late as the Xbox One has been out since 2013. A snazzy new controller was also revealed, before Bethesda turned up and talked about the already announced Fallout 4. A few EA games later and a pretty looking Dark Souls 3 trailer was shown, as well as a game called Ion that not much is yet known about. Some ‘coming to Xbox first’ games were next, including Tacoma and the new Tomb Raider, demonstrating that Xbox was lacking in exclusive only titles. Towards the end, however, a handful of exclusives were announced, including the expected Gears of War and Fable Legends, a new game from Rare, as well as ‘Rare Replay’, a collection of 30 remastered games by the company from times gone by. Another Microsoft gem that stole the show was the augmented reality device named Microsoft Hololens. Minecraft was used to demonstrate how you could incorporate holograms into your game, creating the Minecraft world on any surface; more details on this are to be announced, but what was shown so far was definitely impressive.

Sony’s conference was up next and it blew everyone away by starting with a game that people thought had been long-lost; The Last Guardian. The Last Guardian is a game that has been in development since 2007, so fans had lost faith that it was ever going to come out. One stunning trailer later, and it has been confirmed for a 2016 release date. Another game that looked very interesting was Horizon. There is more to be confirmed about the game, but with dinosaurs and robots, it seems to have a winning combination. A few more games such as Hitman and Street Fighter V were shown off, before Sony pulled out the big guns; a Final Fantasy VII remake and Shenmue III. The prospect of a Final Fantasy remake had the crowd and the gamers at home going mental with excitement. Just when Sony fans thought they couldn’t top that, Yu Suzuki stepped on stage to announce a Kickstarter campaign for Shenmue III; the idea of this was so popular, it raised $2 million in 9 hours! Project Morpheus was mentioned briefly, but Sony were still not giving too much away.

Finally Nintendo, who instead of doing a press conference, once again opted for a Nintendo Direct presentation. It has long been thought that Nintendo can’t compete against the other big names anymore, but they don’t intend to; their games target a different demographic and they have always had a big focus on their hand-held consoles. The ever humorous Nintendo announced their 1st title by transforming puppets of the Nintendo directors into characters from the new Starfox game for the Wii U. A release date for Yoshi’s Wooly World was announced, and the story behind it described. A new Paper Mario game was also presented. There was a big focus on 3DS games, with Hyrule Warriors getting re-released on the 3DS, and the new Metroid and Zelda games also coming out on the 3DS; the emphasis of these seemed to be Nintendo trying to push the multiplayer options on the 3DS. The Zelda Triforce Heroes game looked like a lot of fun, and had a similar style to the popular Link Between Worlds. The main highlight of the Nintendo presentation (apart from the dancing puppets) was the multiple clips of Super Mario Maker. The game allows you to make your own levels from the Mario series; this is an exciting prospect for anyone that grew up with Mario and the rest of the Nintendo games. A lot of Nintendo fans were disappointed by the Nintendo Direct presentation due to a lack of content, but nowadays Nintendo announce things throughout the year rather than leaving it all to E3, so I am sure there will be much more to come from Nintendo soon. The lack of the new Wii U Zelda game was a big upset, but at the same time I understand that they want to make it as great as possible for Nintendo fans before showcasing it, and if there is one thing Nintendo does right it is a Zelda game.

All in all, this year’s E3 has been a lot better than expected, and has left a lot of gamers happy and content that console gaming is still going strong! There were lots of exciting new prospects to look forward to, with a mixture of some brand new great looking games as well as fans being pleased by the prospects of older games getting remade; 2016 is definitely a year that console gamers should look forward to.