Nintendo E3 2016

Nintendo Presents a New and Very Different Zelda Game

This year at E3, it was all about the new Zelda game for Nintendo. Instead of a one hour Nintendo Direct, there was a full day of Zelda game play and announcements with Nintendo Treehouse live at E3. Fans have eagerly awaited more footage of the game, and what we were shown did not disappoint. With stunning graphics and a massive open world, this game is set to be the biggest and best Zelda game yet. No longer will we have to call the game Zelda Wii U, with the announcement of the official title ‘The Legend of Zelda: Breath of the Wild’.

The game play starts out with Link as we are traditionally used to him, sleeping. He wakes up to an unknown British voice that helps him progress into Hyrule, picking up clothes and other useful items on the way. Before going into Hyrule, the game has more of a futuristic feel, using technology rather than magic, and as Link progresses in the world he has to use natural resources to survive.

We are given a glimpse of how big the world will be as  Link looks over a cliff, and a zoom out on the map shows us a vast expanse of undiscovered areas. There are hints at traditional areas of the Zelda games, when you can glance a giant volcano and big lake in the distance. Unlike previous games, Link really has to rely on his surroundings. He can jump, play with fire, climb walls and trees.  There are no hearts in the grass, with Link instead having to depend on any food he can find.

You don’t start out with many weapons, and they often break, but throughout the game you can steal enemies’ weapons and use them as your own. The game encourages exploration, with so many items lying around that you can use. Things like pot lids found in enemy camps can later be used as shields. A new feature to the Zelda games is that the weapons have stats, which is definitely useful when fighting different enemies. Throughout the game Link finds a bow, an axe and multiple other weapons, so exploring your surroundings is key in this game.

The music is also different and unique. There are no big ongoing themes in the background like previous games; instead there are piano notes and chords, but the well-known smaller jingles remain. The art in the game is absolutely stunning, with beautiful sunsets, shimmering snow, tumbling waterfalls and flowing rivers. When climbing up temples and mountains, you really get to see how much detail has gone into the game. The Legend of Zelda: Breath of the Wild definitely feels like Nintendo’s most advanced game to date, and has left fans really excited to see more.